CG3HCI lab at IS-EUD 2023
IS-EUD 2023 has just finished, and it was a fantastic experience for our lab. One day of workshops, two main conference days, one great social dinner and the pleasure of presenting our work.
Organising a conference is a lot of work, but its success repays all the effort. We are glad to get the chance to meet old friends after the pandemic and to meet new people working in the EUD field. We are happy that the participants appreciated the scientific programme, the location, the food and our beautiful city.
Our lab this year presented two contributions. The first is a short paper analysing a small dataset of Point-and-Click Games developed by end users through our PAC-PAC. We identified patterns in the game rules confirming results in other domains and peculiar structures related to the specific genre. The following is the complete reference to the paper:
Valentino Artizzu, Ivan Blečić, Vittoria Frau, Lucio Davide Spano.
How End Users Develop Point and Click Games In Proc. of IS-EUD 2023, Springer.
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The second contribution is a poster paper on the VMXR, a proof-of-concept for industrial exploitation of the ECARules4All project results. It defines a workflow for designers working in the merchandising field to create their virtual shops in XR. The following is the full reference to the paper:
Alessandro Menale, Jacopo Mereu, Carlo Nuvole, Luigi Pannuti, Emanuele Mario Spano, Lucio Davide Spano
VMXR: a EUD Environment for Virtual Merchandizing in XR IS-EUD Workshops 2023, CEUR Workshop Proceedings.
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