Accepted Papers
Regular Papers
                  Adaptive and Adaptable Systems: Differentiating and Integrating AI and EUD
                  
Gerhard Fischer
                
                  Defining Trigger-Action Rules via Voice: a Novel Approach for End-User Development in the IoT
                  
Alberto Monge Roffarello, Luigi De Russis
                
                  
                    Democratizing Cybersecurity in Smart Environments: Investigating the Mental Models of Novices and Experts
                  
Bernardo Breve, Giuseppe Desolda, Francesco Greco, Vincenzo Deufemia
                
                  
                    EUD Strategy in the Education Field for Supporting Teachers in Creating Digital Courses
                  
Stefano Valtolina, Ricardo Anibal Matamoros
                
                  
                    End-User Development for Artificial Intelligence: A Systematic Literature Review
                  
Andrea Esposito, Miriana Calvano, Antonio Curci, Giuseppe Desolda, Rosa Lanzilotti, Claudia Lorusso, Antonio Piccinno
                
                  
                    Exploring visual languages for prototyping interactive behaviors for Tangible VR
                  
Andrea Bellucci, Paloma Diaz, Ignacio Aedo
                
                  
                    Human-AI Co-Creation: Evaluating the Impact of Large-scale Text-to-Image Generative Models on the Creative Process
                  
Tommaso Turchi, Silvio Carta, Luciano Ambrosini, Alessio Malizia
                
                  
                    Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action Rules
                  
Margherita Andrao, Massimo Zancanaro, Barbara Treccani
                
                  
                    On the User Perception of Security Risks of Trigger-Action Rules: A User Study
                  
Bernardo Breve, Gaetano Cimino, Giuseppe Desolda, Vincenzo Deufemia, Annunziata Elefante
                
                  
                    Programming with Minecraft Bedrock Up: Modeling, Coding, and Computational Concepts
                  
Anders Mørch, Renate Andersen
                
                  
                    Understanding Concepts, Methods and Tools for EndUser Control of Automations in Ecosystems of Smart Objects and Services
                  
                  Fabiana Vernero, Massimo Zancanaro, Margherita Andrao, Fabrizio Balducci, Federica Cena,
                    Giuseppe Desolda, Cristina Gena, Maristella Matera, Andrea Mattioli, Fabio Paternò, Carmen Santoro,
                    Barbara Treccani, Bernardo Breve, Vincenzo Deufemia.
                  
                
                  
                    Understanding User Needs in Smart Homes and How to Fulfil Them
                  
                  
                    Andrea Mattioli, Fabio Paternò
                  
                
Short Papers
                  Challenges of Enabling End-Users to Use AI in End-User Development
                  
Daniel Tetteroo
                
                  ConnectivityControl: Providing Smart Home Users with Real Privacy Configuration Options
                  
Sebastian Feger, Maximiliane Windl, Jesse Grootjen, Albrecht Schmidt
                
                  Designing for a Sustainable Digital Transformation: The DEA Methodology
                  
Barbara Rita Barricelli, Daniela Fogli, Angela Locoro
                
                  How End Users Develop Point-and-Click Games
                  
Valentino Artizzu, Ivan Blecic, Vittoria Frau, Lucio Davide Spano
                
                  Leveraging Large Language Models for End User Website Generation
                  
Tommaso Calo, Luigi De Russis