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Alessandro Tola
Latest
Defining Configurable Virtual Reality Templates for End Users
Automatic Surface Segmentation for Seamless Fabrication Using 4-axis Milling Machines
First-person Cinematographic Videogames: Game Model, Authoring Environment, and Potential for Creating Affection for Places
Mill and fold: Shape simplification for fabrication
PAC-PAC: End User Development of Immersive Point and Click Games
PAC-PAC: intelligent storytelling for point-and-click games on the web
Fabrication oriented shape decomposition using polycube mapping
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