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Luca Pitzalis
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Defining Configurable Virtual Reality Templates for End Users
Optimal Dual Schemes for Adaptive Grid Based Hexmeshing
Generalized adaptive refinement for grid-based hexahedral meshing
Optimal Dual Schemes for Adaptive Grid Based Hexmeshing
Working with Volumetric Meshes in a Game Engine: a Unity Prototype
The Py3DViewer Project: A Python Library for fast Prototyping in Geometry Processing
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