Vittoria Frau has received her PhD

We are happy to announce that Vittoria Frau successfully defended her thesis and has been awarded the title of PhD. The entire CG3HCI group congratulates her for this achievement whishes her the best success in her future research career.

Vittoria defended a thesis entitled: Empowering XR Content Creation for Novices and End Users.

Her thesis explores how rule-based approaches enable end-users and novice developers to define interactive behaviours in immersive eXtended Reality (XR) experiences. She starts with a cultural and environmental preservation case study, introducing an authoring environment for first-person cinematographic video games based on 360-degree videos. Then, she extends the technique to the end-user configuration of Virtual Reality (VR) environments, relying on template environments created by expert developers and an extensible library supporting their configuration by end-users through rules in a constrained natural language. This solution is further extended to support multimodality, defining their temporal relationships and assigning specific roles in the interaction. Finally, she shows how novice developers can benefit from the same rule-based representation, inspecting development examples defined through different XR toolkits.

Lucio Davide Spano
Lucio Davide Spano
Associate Professor

My research interests include eXtended Reality, eXplainable AI and Human-Computer Interaction.